How to make a footer site footer: design options, why you need it, tips
Developers often overlook the fact that the footer for the site (translated from English footer / basement) is one of its basic elements. It can give more complete information about…

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What is polyfil?
Where did the polyfill come from and how did the term form? This happened earlier, in 2009, when I was busy writing the book "Introducing HTML5" ("Introducing HTML5"). Sitting in…

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Licenses on photo stocks: not prohibited not means allowed
In the comments on the blog article about the best free photo stocks you can find several questions regarding copyright for photos and images. An employee of one of the…

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User Interface Performance Criteria for Web Designers and Front-End Developers
The basics. There are several performance-related issues that most likely are already known to all designers and front-end developers. These include recommendations for: performing the minimum possible number of requests;…

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development

Be creative, it will allow you to create better sites.

A person is an elementary concept used in designing a user interface and achieving the required level of usability, which is a description of a typical user entering the target audience of your resource. Despite the fact that the person is a fictional representation of the user, the data used to create it is quite real. That is, this is a model that should be as close as possible to the real potential user. A scenario is nothing more than a “story” about the movements the user makes and the actions he takes during interaction with your application or site. In other words, using such scenarios, the behavioral features of the user of your resource are described, that is, the intended sequences of his actions and their motivation, the capabilities of the user, and the goals pursued by him. The scenarios describe everyday situations, thus showing to what extent the application or site meets the current needs of users in the person’s image, what appeals to them, how they use it, why they continue to do it, and so on. Together, these two design tools allow you to design situations and their environment, in which someone uses your site. And this in turn helps to identify problems and opportunities that need attention. Continue reading

Simple and convenient toolkit for developers of the user Web-interface
This post contains a list of online toolkits that may be of interest to user interface developers for websites and web applications. If you have additional information on this topic…

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Everything about the header (site header): purpose, design and design
As you know, there is no second chance to make a first impression. In the field of digital design, this truth is supported by high competition and a wide variety…

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The ideal form of authorization - how to do it is not necessary (errors and tips)
Recently, we posted a number of useful tips on creating effective registration forms on the site, and today we want to talk about the authorization / login unit. Recently, a…

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